Open Exhibits has undergone major changes for its 3.0 release. The biggest changes have been in the way the system handles 3D gestures with Leap Motion and rendering with Away3D. In order to get up to speed with the new changes, we have created a number of new tutorials.
To learn more about 3D gesture construction and configuration using GML, please follow these tutorials for detailed elaborations of our pre-existing gesture engine features and gesture markup language schema. In addition, introductory tutorials are in place to demonstrate the expansion of our framework’s multimodal capabilities, recently integrated 3D motion point processing, 3D gesture construction, and 3D space interactions.
For tutorials on rendering with Away3D, please start with this one and try out the examples included with your download or browse the source on Github. More tutorials are also listed below in the rendering section.
New tutorial list